<< problem 222 - Sphere Packing | A Scoop of Blancmange - problem 226 >> |
Problem 225: Tribonacci non-divisors
(see projecteuler.net/problem=225)
The sequence 1, 1, 1, 3, 5, 9, 17, 31, 57, 105, 193, 355, 653, 1201 ...
is defined by T_1 = T_2 = T_3 = 1 and T_n = T_{n-1} + T_{n-2} + T_{n-3}.
It can be shown that 27 does not divide any terms of this sequence.
In fact, 27 is the first odd number with this property.
Find the 124th odd number that does not divide any terms of the above sequence.
My Algorithm
Computing a new element of the Tribonacci sequence requires the last three elements.
They are called tri1
, tri2
and tri3
in my code, the next element is triNext
:
unsigned int triNext = tri1 + tri2 + tri3;
My divisibility check computes a number's modulo and aborts if it becomes zero (current
is the current divisor, e.g. 27):
triNext %= current;
if (triNext == 0)
break;
Unfortunately, Tribonacci numbers get massive after just a few steps. Luckily:
(x + y) mod m = (x mod m + y mod m) mod m
Hence my variables tri1
, tri2
, tri3
and triNext
don't have to store true Tribonacci numbers but only the remainder modulo the current divisor.
To find out for sure that a number is a non-divisor you have to find a cycle, that means that the remainders repeat themselves.
There are a few smart ways to do that in a 100% safe way - but I decided to have a fixed number of steps and assume a number is a non-divisor if it passed all tests.
The only optimization in my code is to detect whether tri1 == tri2 == tri3 == 1
because then it returned to the starting point and there is a loop.
(side note: that simple optimization is sufficient to reliably find the 124th number, though, and I'm not entirely sure why).
My prototype found that 1577 is the divisor where my program needed 22710 steps to prove that it divides a Tribonacci number.
That's why maxSteps = 22710
.
Note
It seems divisor^2 is a hard limit for MaxSteps
. My empirically found value is much smaller for most Tribonacci numbers and therefore faster.
The modulo operation triNext %= current;
can be slow.
tri1
, tri2
and tri3
are each smaller than current
, therefore their sum triNext
must be smaller than 3*current
, too.
The following code is about twice as fast as the modulo operation (which I kept in my solution):
while (triNext >= current)
triNext -= current;
I thought that a fully unrolled loop could be even faster, but it isn't:
if (triNext >= current)
{
triNext -= current;
if (triNext >= current)
triNext -= current;
}
Interactive test
You can submit your own input to my program and it will be instantly processed at my server:
This is equivalent toecho 10 | ./225
Output:
Note: the original problem's input 124
cannot be entered
because just copying results is a soft skill reserved for idiots.
(this interactive test is still under development, computations will be aborted after one second)
My code
… was written in C++11 and can be compiled with G++, Clang++, Visual C++. You can download it, too.
#include <iostream>
int main()
{
// look for 124th number
unsigned int index = 124;
std::cin >> index;
// 22710 steps until 1577 is a divisor (worst number I observed until the result is found)
const unsigned int MaxSteps = 22710;
// current divisor
unsigned int current = 1; // yes, I could start at 29, too
// found non-divisors
unsigned int numFound = 0;
while (numFound < index)
{
// check next divisor
current += 2;
// first three numbers of the sequence
unsigned int tri1 = 1;
unsigned int tri2 = 1;
unsigned int tri3 = 1;
bool isDivisor = false;
for (unsigned int step = 0; step <= MaxSteps; step++)
{
// next element in sequence
unsigned int triNext = tri1 + tri2 + tri3;
// I need only its remainder
triNext %= current;
// no remainder ? => divisor
if (triNext == 0)
{
isDivisor = true;
break;
}
// update last three elements of the sequence
tri1 = tri2;
tri2 = tri3;
tri3 = triNext;
// returned to original state ? must be a loop
if (tri1 == 1 && tri2 == 1 && tri3 == 1)
break;
}
// found a new non-divisor
if (!isDivisor)
numFound++;
}
// display last non-divisor
std::cout << current << std::endl;
return 0;
}
This solution contains 11 empty lines, 13 comments and 1 preprocessor command.
Benchmark
The correct solution to the original Project Euler problem was found in 0.02 seconds on an Intel® Core™ i7-2600K CPU @ 3.40GHz.
(compiled for x86_64 / Linux, GCC flags: -O3 -march=native -fno-exceptions -fno-rtti -std=gnu++11 -DORIGINAL
)
See here for a comparison of all solutions.
Note: interactive tests run on a weaker (=slower) computer. Some interactive tests are compiled without -DORIGINAL
.
Changelog
June 23, 2017 submitted solution
June 23, 2017 added comments
Difficulty
Project Euler ranks this problem at 45% (out of 100%).
Links
projecteuler.net/thread=225 - the best forum on the subject (note: you have to submit the correct solution first)
Code in various languages:
Python github.com/hughdbrown/Project-Euler/blob/master/euler-225.py (written by Hugh Brown)
Python github.com/Meng-Gen/ProjectEuler/blob/master/225.py (written by Meng-Gen Tsai)
Python github.com/nayuki/Project-Euler-solutions/blob/master/python/p225.py (written by Nayuki)
Python github.com/steve98654/ProjectEuler/blob/master/225.py
C++ github.com/roosephu/project-euler/blob/master/225.cpp (written by Yuping Luo)
C++ github.com/smacke/project-euler/blob/master/cpp/225.cpp (written by Stephen Macke)
Java github.com/dcrousso/ProjectEuler/blob/master/PE225.java (written by Devin Rousso)
Java github.com/nayuki/Project-Euler-solutions/blob/master/java/p225.java (written by Nayuki)
Java github.com/thrap/project-euler/blob/master/src/Java/Problem225.java (written by Magnus Solheim Thrap)
Go github.com/frrad/project-euler/blob/master/golang/Problem225.go (written by Frederick Robinson)
Haskell github.com/nayuki/Project-Euler-solutions/blob/master/haskell/p225.hs (written by Nayuki)
Clojure github.com/rm-hull/project-euler/blob/master/src/euler225.clj (written by Richard Hull)
Perl github.com/shlomif/project-euler/blob/master/project-euler/225/euler-225-v1.pl (written by Shlomi Fish)
Those links are just an unordered selection of source code I found with a semi-automatic search script on Google/Bing/GitHub/whatever.
You will probably stumble upon better solutions when searching on your own.
Maybe not all linked resources produce the correct result and/or exceed time/memory limits.
Heatmap
Please click on a problem's number to open my solution to that problem:
green | solutions solve the original Project Euler problem and have a perfect score of 100% at Hackerrank, too | |
yellow | solutions score less than 100% at Hackerrank (but still solve the original problem easily) | |
gray | problems are already solved but I haven't published my solution yet | |
blue | solutions are relevant for Project Euler only: there wasn't a Hackerrank version of it (at the time I solved it) or it differed too much | |
orange | problems are solved but exceed the time limit of one minute or the memory limit of 256 MByte | |
red | problems are not solved yet but I wrote a simulation to approximate the result or verified at least the given example - usually I sketched a few ideas, too | |
black | problems are solved but access to the solution is blocked for a few days until the next problem is published | |
[new] | the flashing problem is the one I solved most recently |
I stopped working on Project Euler problems around the time they released 617.
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I scored 13526 points (out of 15700 possible points, top rank was 17 out of ≈60000 in August 2017) at Hackerrank's Project Euler+.
My username at Project Euler is stephanbrumme while it's stbrumme at Hackerrank.
Look at my progress and performance pages to get more details.
Copyright
I hope you enjoy my code and learn something - or give me feedback how I can improve my solutions.
All of my solutions can be used for any purpose and I am in no way liable for any damages caused.
You can even remove my name and claim it's yours. But then you shall burn in hell.
The problems and most of the problems' images were created by Project Euler.
Thanks for all their endless effort !!!
<< problem 222 - Sphere Packing | A Scoop of Blancmange - problem 226 >> |